commonlibsse_ng\re\u\UserEvents/
input_context_id.rs1#[commonlibsse_ng_derive_internal::ffi_enum]
3#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
4#[repr(u32)]
5#[non_exhaustive]
6pub enum INPUT_CONTEXT_ID_SE {
7 Gameplay = 0,
8 MenuMode,
9 Console,
10 ItemMenu,
11 Inventory,
12 DebugText,
13 Favorites,
14 Map,
15 Stats,
16 Cursor,
17 Book,
18 DebugOverlay,
19 Journal,
20 TFCMode,
21 MapDebug,
22 Lockpicking,
23 Favor,
24}
25const _: () = assert!(INPUT_CONTEXT_ID_SE_CEnum::count() == 17);
26
27#[commonlibsse_ng_derive_internal::ffi_enum]
29#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
30#[repr(u32)]
31#[non_exhaustive]
32pub enum INPUT_CONTEXT_ID_AE {
33 Gameplay = 0,
34 MenuMode,
35 Console,
36 ItemMenu,
37 Inventory,
38 DebugText,
39 Favorites,
40 Map,
41 Stats,
42 Cursor,
43 Book,
44 DebugOverlay,
45 Journal,
46 TFCMode,
47 MapDebug,
48 Lockpicking,
49 Marketplace, Favor,
51}
52const _: () = assert!(INPUT_CONTEXT_ID_AE_CEnum::count() == 18);
53
54#[commonlibsse_ng_derive_internal::ffi_enum]
56#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
57#[repr(u32)]
58#[non_exhaustive]
59pub enum INPUT_CONTEXT_ID_VR {
60 Gameplay = 0,
61 MenuMode,
62 Console,
63 ItemMenu,
64 Inventory,
65 DebugText,
66 Favorites,
67 Map,
68 Stats,
69 Cursor,
70 Book,
71 DebugOverlay,
72 Journal,
73 TFCMode,
74 MapDebug,
75 Lockpicking,
76 Favor,
77 }
79const _: () = assert!(INPUT_CONTEXT_ID_VR_CEnum::count() == 17);
80
81#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
85#[repr(transparent)]
86pub struct INPUT_CONTEXT_ID(pub u32);
87const _: () = assert!(core::mem::size_of::<INPUT_CONTEXT_ID>() == 0x4);
88
89impl INPUT_CONTEXT_ID {
90 #[inline]
92 pub const fn as_se(&self) -> Option<INPUT_CONTEXT_ID_SE> {
93 INPUT_CONTEXT_ID_SE_CEnum(self.0).to_enum()
94 }
95
96 #[inline]
98 pub const fn as_ae(&self) -> Option<INPUT_CONTEXT_ID_AE> {
99 INPUT_CONTEXT_ID_AE_CEnum(self.0).to_enum()
100 }
101
102 #[inline]
104 pub const fn as_vr(&self) -> Option<INPUT_CONTEXT_ID_VR> {
105 INPUT_CONTEXT_ID_VR_CEnum(self.0).to_enum()
106 }
107}